Hardware Locality (hwloc) 2.12.2
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Functions | |
hwloc_obj_t | hwloc_gl_get_display_osdev_by_port_device (hwloc_topology_t topology, unsigned port, unsigned device) |
hwloc_obj_t | hwloc_gl_get_display_osdev_by_name (hwloc_topology_t topology, const char *name) |
int | hwloc_gl_get_display_by_osdev (hwloc_topology_t topology, hwloc_obj_t osdev, unsigned *port, unsigned *device) |
This interface offers ways to retrieve topology information about OpenGL displays.
Only the NVIDIA display locality information is currently available, using the NV-CONTROL X11 extension and the NVCtrl library.
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inline |
Get the OpenGL display port and device corresponding to the given hwloc OS object.
Retrieves the OpenGL display port (server) in port
and device (screen) in screen
that correspond to the given hwloc OS device object.
The topology topology
does not necessarily have to match the current machine. For instance the topology may be an XML import of a remote host. I/O devices detection and the GL component must be enabled in the topology.
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inline |
Get the hwloc OS device object corresponding to the OpenGL display given by name.
name
, built as ":port.device" such as ":0.0" . NULL
if none could be found.The topology topology
does not necessarily have to match the current machine. For instance the topology may be an XML import of a remote host. I/O devices detection and the GL component must be enabled in the topology.
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inline |
Get the hwloc OS device object corresponding to the OpenGL display given by port and device index.
port
and device (screen) is device
. NULL
if none could be found.The topology topology
does not necessarily have to match the current machine. For instance the topology may be an XML import of a remote host. I/O devices detection and the GL component must be enabled in the topology.